TAREQ AGHANNOU

CHARACTER ARTIST

Târeq Aghannou

Character Artist

As a 3D artist, I specialise in character modeling and animation. I've worked with a variety of software programs including Maya, ZBrush, and Unity, and I'm always seeking out new tools and techniques to enhance my work.

In the past, I've had the opportunity to work on amazing games and projects, including an animated movie. I love collaborating with other artists and pushing myself out of my comfort zone. I'm constantly striving to improve my skills and create better art.

Experiences

3D Artist at Mindforce Game Lab

Göteborg, Sweden 🇸🇪

May 2022 - June 2023

3D Rigging Artist at Walking The Dog

Brussels, Belgium 🇧🇪

June 2021 - September 2021

Character Artist at FrostyFroggs

Brussels, Belgium 🇧🇪

October 2020 - October 2021

Junior Artist at Abstraction

Valkenswaard, Netherlands 🇳🇱

October 2017 - May 2020

Intership Artist at Abstraction

Valkenswaard, Netherlands 🇳🇱

February 2017 - August 2017

softwares

Autodesk Maya Zbrush Blender Unity Unreal Engine Photoshop Illustrator InDesign Premiere Pro After Effects

Productions

poster of Fig, a game

2023

Fig - A playtient journey

Mindforce Game Lab

poster of Richard the Stork, a movie

2023

Richard the Stork 2

Walking the Dog

poster of Tiger Run 3D, a mobile game

2021

Tiger Run 3D

FrostyFroggs

poster of Shadowgate, a game

2019

Shadowgate

Abstraction

poster of Citadel, a game

2018

Citadel - Forged with Fire

Abstraction

poster of Anthology 8-bit, a game

2017

8-bit Adventure Anthology

Abstraction

poster of Ark, a game

2017

Ark: Survival Evolved Aberration

Abstraction